![]() ![]() Write Assets List in preload table before others. ![]() Fix serialized flag for Bundles so it is not set on. Fix File order in writing bundles to stay the same. Add new console command applyemip to apply to installer packages. Bundle replacer type information and hashes inside installer packages. Installers created with 64bit version can't be used on 32bit systems but installer package can be EXPORT from the 64bit version and Import into the 32bit version to create a 32bit installer. ![]() I include 32bit and 64bit versions, although it doesn't use much memory. I tested this tool with 7 Days To Die's Bundles but let me know if you encounter any bugs or if you have suggestions. Assets File from Bundles, Import them back, modify most asset formats with plugins and dumps with type information and create a standalone installer from modifications. Unity Assets Bundle Extractor is a stylish tool that allows editing asset bundles and. ![]()
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